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ANSI Art File  |  1993-02-14  |  2KB  |  640x304  |  4-bit (5 colors)
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OCR: RunAway - Electric Dreams Software The point of the game is to stay away from the killer robots. It is important to know that you cannot outrun the robots. You and the robots take turns moving. You move first, and then the robots move. You are given five seconds to move. Take it slow and easy at first. If you do not move in your alloted time, the robots close in. You (f) can kill a robot (@) by running him into the posts (#), or by running them into each other, or by using a [Z]ap on them. If you find yourself in a no-win position, you can choose to [JJump, which will randomly place you in the room. Use your jumps sparingly as you only get one for each room you clear of robots. [Z]aps will kill all the robots directly adjacent to you. Zaps should be used even more sparingly in that you onl ...